The next big event for me in Adepticon was the Malifaux
tournament. I steered clear of the large
ongoing events, like the gaslight and cake matches, but I was curious to play
some Malifaux that wasn’t against my usual crowd of 3-4 different guys.
I arranged a fairly all-round and resilient team from my
stash of models and here is what I came up with. There was 25 Soulstone limit on crew, which
seems fairly standard (from what I know at least). I stuck with a Freikorps crew, as the
Viktorias and associated mercs can undoubtedly hit very hard, but I have always
had a bit of a problem keeping the Viks alive at the best of times and had a
brand new Freikorps Strongarm suit I wanted to test out.
My crew was as follows:
Von Schill
Freikorps Librarian
2 x Freikorpsman
Freikorps Strongarm
Suit
Friekorps
Specialist
I was quite
pleased with the setup, even though it included a couple of wild cards as far
as I was concerned. I’d never played the
Strongarm before, due to the model release being fairly recent and my Malifaux
games intermittent to say the least. The
rules behind it seemed fairly solid, so I was eager to try it out. The big uncertainty was the Specialist. I have seriously barely ever used this guy
and the only times I have, it’s been against my mate’s Resurrectionists,
particularly with Nicodem as his favorite master. Those familiar with this particular bastard
are doubtless aware that he some really boost his creation with a lot of
defence and so ranged attacks get harder and hard to land. He also really likes his Crooked Men as well,
so the few times I use the Specialist I got no use out of him, really, as he couldn't inflict any real ranged damage and was just not maneuverable enough to
make his presence felt anywhere else on the board. But I decided now was the time to give him
his moment to shine. It was hard for me
not to put some Trappers in the crew, as I have big soft spot for them, but I
was paranoid about not having enough models for the limit. If I wasn't strongarming it, I probably would
have put a couple of trappers in there I think.
Anyway,
that’s the list sorted. Next to no
magical ability, and a majority of really low minimum damage, what could go
wrong?
Unfortunately,
due to my own lack of punctuality when it comes to these posts, I have
forgotten most of the specifics of the games, so I’ll only be painting in the
broadest of brush strokes for these reports.
Just a few brief points about the game roughly what my opponent was
bringing and what I took away from the encounter.
My first
game was against, surprise, surprise: Nicodem.
He was packing Molly (who I’d never played against), a couple of Crewligans,a rotten belle and I think a Punk Zombie or two. The Strategies for the tournament were all
preset, so only our schemes were of our chosing, and most of mine were
identical. All, I think. I had Hold Out, which I kept secret, meaning
that I got a point if none of the enemy reached my deployment zone, and I had
Bodyguard, which I announced. This meant
I got 2 VPs if Von Schill was alive at the end of the game. The strategy here was to fill up two
fountains with water gathered from a specific area in your deployment
zone. My Freikorpsmen were really useful
here, because they aren’t slowed down by terrain and they have a good movement
speed. However, the same could
definitely be said for the Resurrectionists, as the Crewligan/Molly combo gives
them an impressive amount of speed. This
game turned into a bit of a brawl and wound up as a draw, due to a couple of
things. Molly pulled out an ability that
I’d never seen before that meant she completely totalled one of my guys at the
cost of sacrificing herself, which was a truly nasty thing to deal with out of
nowhere! I also made a major mistake in
target priority, honed by many games against Nicodem-led undead gangs, and Von
Schill drew a bead on the old guy pretty quickly, not letting up until he was
dead. In terms of the larger game, he
would have been much better tasked doing other things, but I had a little bit
of a myopic approach to that game! One
of the best moments for me was probably the realisation on my opponent that my
Strongarm can’t be moved about the place, unless it’s by me, so that was highly
amusing. I was happy with the draw, all
told. There was a dead Nicodem on the
field, so I took it as something of a moral victory!
More battle reports will arrive on the other side of the weekend, finishing off the Adeptifaux Malicon Report.
So long!
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